Variants
Heraldic (Dungeon Courser Variant)
These Dungeon Coursers were once the favorites of nobility. They maintain a regal carriage and are particularly nimble, their cloven hooves giving them traction in even the most unstable terrain.
Their unique coat, mane, and tail growth patterns accentuate their muscles.
Puck (Dungeon Courser Variant)
These fey-touched Dungeon Coursers were once the mounts of archers and ranged mages. Their long ears help them stay cool, while their curly coats protect them from brush as they bound through the wilds.
They are known to have distinctive, braying voices and mischievous temperaments.
Cavedweller (Dungeon Courser Variant)
These Dungeon Coursers are said to have been buried with the rest of the kingdom. Their hairless, eyeless bodies are the result of generations spent in magical darkness, navigating by sound and taste.
They can conquer the narrowest of passages at a dead gallop, their keen senses guiding their way.
- Color using only the skin colors for the appropriate coat/markings
- Color the skin layer, then color the coat layer at 50% opacity (or lower) on top.
The Cavedweller variant has no mane, tail, or eyes. Mane/tail traits (Silver, Flaxen, Pennant) will not be visible.
Eye anomalies (Ore, Geode, Stained Glass, Oracle) may appear on the mouth if you so choose: The Teeth layer may be affected by iris anomalies (Ore, Stained Glass), and the Gums layer may be affected by sclera anomalies (Geode). Oracle will affect both the Teeth and Gums layers.