Items
Red Herb
Allows you to change the base color genes (ee/aa) of any undesigned geno.
When used on foals, the combination must be genetically possible from the parents.
It is also a potent Crafting Material for many recipes.
Source: Dungeon Loot, Forager's Pack
Level 2 Dungeon Dive Level 3 Dungeon Dive
- Uses: Crafting Ingredient
- Resale Value: 50 Coin
Clean Herb
Allows you to remove one Trait of your choice from an undesigned geno.
If used on foals, the result must be genetically possible.
It is also a potent Crafting Material for many recipes.
Source: Wizard, Dungeon Loot, Forager's Pack
Level 2 Dungeon Dive
- Uses: Remove one Trait from a geno
- Resale Value: 50 Coin
- Can be purchased from the Wizard
Blooming Herb
Adds a Tapestry (Tp) allele to one undesigned geno.
Keep in mind that Tp shares a locus with Cr and prl; if your character already has two genes on this locus, Tp will replace one!
Two Blooming Herbs may be used on one geno.
When used on foals, can only be applied if genetically possible from parents.
It is also a potent Crafting Material for many recipes.
Source: Wizard, Dungeon Loot, Forager's Pack
Level 2 Dungeon Dive
- Uses: Add Tapestry (nTp) to an undesigned horse
- Resale Value: 125 Coin
- Can be purchased from the Wizard
Sweet Herb
Allows you to add one Common Marking or Common Modifier to an undesigned geno.
When used on foals, can only choose Traits that are genetically possible from the parents.
It is also a potent Crafting Material for many recipes.
Source: Dungeon Loot, Forager's Pack
Level 2 Dungeon Dive
- Uses: Add one Common trait to a geno
- Resale Value: 100 Coin
Soothing Herb
Changes the Temperament of one undesigned geno to your choice of Melancholic or Phlegmatic.
It is also a potent Crafting Material for recipes.
Source: Dungeon Loot, Forager's Pack
- Uses: Gives Melancholic or Phlegmatic Temperament to undesigned horse
- Resale Value: 100 Coin
- Can be purchased from the Wizard
Searing Herb
Changes the Temperament of one undesigned geno to your choice of Sanguine or Choleric.
It is also a potent Crafting Material for recipes.
Source: Dungeon Loot, Forager's Pack
- Uses: Gives Sanguine or Choleric Temperament to undesigned horse
- Resale Value: 100 Coin
- Can be purchased from the Wizard
Bitter Bud
Allows you to move one Anomaly of your choice from one foal / geno 'Option' to the other.
Source: Dungeon Loot
Level 3 Dungeon Dive
- Uses: Move Anomaly from one geno option to the other
- Resale Value: 200 Coin
Bitter Blossom
Allows you to move one gene/allele of your choice from one foal / geno 'Option' to the other.
Does not move "both" genes on a locus, even if recessive. For instance, this item would let you move prl but not prlprl.
This item can only be applied if the result is genetically possible.
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You picked this flower from where it bloomed within a cage of crumbling ribs.
Source: Dungeon Loot
Level 3 Dungeon Dive
- Uses: Move Gene from one geno option to the other
- Resale Value: 250 Coin
Perfect Rose
Plucked from the castle gardens, this bloom is so brilliant it almost hurts to look at.
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Split the two "Options" of a genotype (Foal or Mystery Import) into two separate horses. The genotypes cannot be edited with items before or after a Perfect Rose is used.
Source: Dungeon Loot
- Uses: Split two Geno options into two horses.
Bitter Tincture
Allows you to move one Variant of your choice from one foal / geno 'Option' to the other.
Source: Crafting
- Uses: Move Variant from one geno option to the other