[HARD] Doorways
You are rifling through the dusty clutter on an ancient workbench when you trip a mechanism by mistake. You brace yourself as the room seems to shift—no, rotate. All of the previous entrances to the chamber are now inaccessible, replaced by four new exits, each stinking of dust and stale air.
Moments before disaster strikes.
Silk, Serakh, Hirundo, and the emotional support goose are once again attempting to delve deeper. Silk insists that something, or someone, is following the party, but every time they look there is nothing...
Submitted By Apel
for Campaign - Hard
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Submitted: 2 months ago ・
Last Updated: 2 months ago