[HARD] Trick of the Light

In Campaigns ・ By Felspring
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Pascal’s eyes crossed as the world around him shifted and rotated, the stone underneath his feet quaking from the walls grinding against each other as the entrances they had trotted through closed off. In their place, four new doors revealed themselves, each corridor dark and dank, giving away no information of what lay beyond them. A musty smell exploded forward from the hallway nearest to Pascal, forcing him to cough.

“Hmm,” Hadal mused as it peered at one corridor. “Four doors…”

“... and four Coursers,” Pascal finished, Hadal nodding approvingly at its companion.

“This way!” Sangria shouted, bolting off into the hall to the south. “I smell treasure!”

“No, Sangria! We don’t know what’s in there!” Terrence said and sprinted after her, his voice echoing off the walls as they were both consumed by the shadows. Pascal sighed as Hadal walked over, flicking its ears.

“I’d say let’s follow them,” Pascal said, pawing at the ground with one hoof. “But I think we should explore another section. I can hardly keep up with those two, sometimes.”

Quietly, the pair headed down the corridor nearest to them. The gloom slowly eased up as their eyes adjusted, and both could see that the hallway seemed to stretch on forever, the stone unending in a perfect pattern that repeated endlessly.

Wait a second…

Pascal threw back his head to signal to Hadal to stop, and it watched him curiously as Pascal stared around at their surroundings.

“Look,” he said, bending down his head to point at the floor. “The stone… it's so perfect, and smooth. There’s no inconsistencies, and time hasn’t worn down these bricks at all. It's almost like it was just built yesterday.”

As Hadal leaned down to examine the stone with Pascal, they both blinked, once, then twice. After the second blink, their surroundings changed, and they realized they were back in the workshop. The entrances had not changed, in fact nothing about the chamber was different. Sangria and Terrence were on the other side of the workshop, walking in place and arguing about which way to go.

It was all an illusion…

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[HARD] Trick of the Light
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In Campaigns ・ By Felspring

You are rifling through the dusty clutter on an ancient workbench when you trip a mechanism by mistake. You brace yourself as the room seems to shift—no, rotate. All of the previous entrances to the chamber are now inaccessible, replaced by four new exits, each stinking of dust and stale air.


Submitted By Felspring for Campaign - Hard
Submitted: 2 weeks agoLast Updated: 2 weeks ago

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