Make a break for it!
The moment you enter the next room, a green gas begins to seep through vents in the floor. Your snouts and lungs are choked by a foul odor unlike any your party has ever smelled before, even those who have encountered the dead. The entrance to the next chamber is near, but you’re beginning to feel faint.
~
With Hidan and Saoirse's quick thinking the party is quick to make a break for the exit before the gas can have any long-lasting, potentially hazardous, effects.
Submitted By KnyteByte
・ View Favorites
Submitted: 1 month ago ・
Last Updated: 1 month ago