[DD2] Purpose - Altair
Altair moved with purpose through the dimly lit corridors of the dungeon, his hooves echoing softly against the stone floor. The familiar dampness clung to the air, a constant reminder of how deep he was beneath the surface. The faint glow of bioluminescent moss and the occasional flicker of a distant torch illuminated the ancient stone walls that stretched endlessly around him. For most, the dungeon would have been an unsettling, even terrifying place. For Altair, it was where he felt most alive.
Every Courser, at some point in their life, hears the call of the dungeon. For some, the call is faint, a whisper in the back of their mind, easily ignored as they live their lives on the surface. For others, like Altair, the call is a roar, irresistible and persistent, pulling them deeper into the earth’s embrace. Most Coursers answer the call, driven by promises of treasure or the thrill of adventure. But for Altair, the pull was something more complicated. He couldn’t reduce it to just the allure of riches or the rush of exploring the unknown. What he sought in the depths of the dungeon was a mixture of both, and yet, something harder to define.
In his early years, when he first heard the call, Altair believed it was about treasure. The dungeon was infamous for its hidden riches—gold, gems, ancient artifacts, magical relics that could change the course of a Courser’s life in an instant. The idea of uncovering something that had been buried for centuries, untouched by time or other creatures, was intoxicating. Altair, like many others, dove into the dungeon with dreams of wealth and glory. He wanted to bring back something that would set him apart, something that would make him a legend among his kind.
But as the years passed, and he explored deeper and deeper into the dungeon’s heart, Altair found that the treasures, while still valuable, began to lose their allure. The thrill of finding gold or a rare artifact didn’t burn as brightly as it once had. The excitement that had once driven him started to feel hollow, as though it wasn’t truly what he was searching for after all. Sure, the riches were satisfying in the moment, but they didn’t fill the deeper, more persistent void that had grown inside him.
Adventure was another answer he had considered. The dungeon was vast and ever-changing, its tunnels and chambers filled with traps, creatures, and puzzles that tested both wit and strength. For a time, Altair thought that maybe it was the adventure itself that called to him. The sense of danger, the constant challenge of surviving in a place that wanted to kill him at every turn—that had to be what drew him in, what kept him coming back.
And yet, even that explanation began to feel insufficient. Yes, there was something thrilling about facing the unknown, about pushing his limits and surviving against odds that would crush a lesser Courser. But the deeper he ventured, the more Altair realized that the dungeon wasn’t just a place for adrenaline-fueled adventures. There was something beneath the surface, something quieter and far more profound than the rush of battle or the satisfaction of outsmarting a deadly trap.
Altair slowed his pace as he came to a crossroads, the paths before him stretching into darkness. He stood still for a moment, listening. The dungeon had a voice, a faint hum that only those who had spent years within its depths could hear. It wasn’t the voice of creatures or the distant rumble of shifting stones—it was the voice of the dungeon itself, a living, breathing entity that seemed to pulse with ancient energy. Most Coursers never stayed long enough to hear it, too focused on their immediate goals, but Altair had learned to listen.
He closed his eyes, taking a deep breath. The air was cool and damp, carrying with it the scent of earth and stone. In that moment, he felt the call again—not as a voice, but as a feeling deep within his chest. It wasn’t the desire for treasure or the thrill of adventure. It was something more elusive, something that had been growing inside him since the first time he stepped foot into the dungeon. He couldn’t fully explain it, but he knew it was the reason he kept returning, the reason he had all but abandoned the surface world.
What is it I seek here? he thought, his eyes still closed. The answer hovered just out of reach, like a word on the tip of his tongue that refused to be spoken.
When he opened his eyes, Altair found himself drawn down the path to his left, the stones beneath his hooves slick with moisture. As he walked, he thought about the other Coursers who had answered the dungeon’s call. Some had found what they were looking for—a priceless treasure, a legendary adventure—and then returned to the surface, satisfied. Others had been consumed by the dungeon, lost forever in its twisting corridors, their stories ending in darkness.
But Altair wasn’t like them. He hadn’t found what he was searching for, and he wasn’t sure if he ever would. What he sought wasn’t a physical thing he could hold in his hooves or a moment of triumph he could relive. It was something more existential, a truth buried deep within the dungeon’s depths, something that went beyond the material world.
Perhaps it was the dungeon itself that fascinated him. There was a kind of ancient wisdom in these walls, a history that stretched back further than any Courser could remember. The dungeon had existed long before Altair’s kind walked the earth, and it would continue to exist long after they were gone. It was a place of mysteries, a place that defied explanation. And maybe, in some way, that was what Altair was really searching for—a connection to something bigger than himself, something that transcended the physical world and touched on the eternal.
He often wondered if the dungeon called to others in the same way it called to him. Did they feel it? That deep, almost spiritual pull toward something that couldn’t be named? Or were they content with the simpler goals of treasure and adventure? Altair wasn’t sure, and in truth, he didn’t care. The dungeon was his, in a way that went beyond ownership or conquest. It was where he belonged, where he felt most like himself.
As Altair continued down the dark path, his thoughts drifted once again to the surface. He hadn’t been there in so long that he could barely remember what it felt like to live under the sun. The surface world, with its bright skies and open spaces, had once been his home. But now, it felt like a distant memory, something that belonged to another life.
Here, in the dungeon, Altair didn’t need the sun. He didn’t need the wind or the trees or the endless expanse of sky. What he needed was the silence, the darkness, the sense of being part of something ancient and powerful. The dungeon was alive in a way the surface could never be. It spoke to him, not in words but in the quiet hum of its stones, in the soft rustling of creatures in the shadows, in the ever-present feeling that he was walking through the veins of the world itself.
Treasure? Adventure? Yes, Altair sought those things, but they were only part of the equation. What he truly sought was harder to define, something that perhaps he would never fully understand. But that was the beauty of the dungeon—it gave him a reason to keep searching, to keep exploring, to keep answering its call.
Submitted By FireOmens
for Level 2 Dungeon Dive
Submitted: 2 months ago ・
Last Updated: 2 months ago