strange mosaic
Prayer would like to pretend to be the leader of this dive. It would be so cool - lead three amazing, experienced dungeoneers, show them the way and show off your own skill. But even Prayer knows it's there mostly to look pretty.
It was like that: the guild was looking for someone to help them with a complicated dungeon dive that would take a few days at least. They didn’t care for experience much, at least not in the way they usually would. But Prayer had experience and had stamina and also was big enough to carry most of the things they needed to be carried. So they went “yea, good enough” and hired it to help.
So far the descent was tiresome but unproblematic. The group slept, ate and traveled together, not really bonding that much. Preyer knows it’s because they were already friends while it is there just for the one job and that will probably be it. Still - it tries its best to get them to like it. Connections are really important in this profession.
When they reach a hidden and so far unexplored chamber deep within the dungeon Terrence orders a rest. They put their things in one place, glad to give a break to their backs for a moment.
Logue and Terrence start chatting about something while Prayer steps forward to take a better look at the artwork on the floor. It’s a big, sprawling and complicated geometric pattern, with repeating leaves and symbols all over the place. Some of it is so faded you can barely see what it is. Other parts still hold the vibrant colors of the past. In the low light of torches and magical fireflies Prayer can see that on the other side of the room is a door they would need to pass to go further.
It takes a step forward.
“Stop,” says Fetch in a sharp voice.
Prayer stops but looks back at her. “Why?”
“There is something… Something within. I’m not sure.”
“What do you mean, Fetch?” asks Terrence.
Fetch looks around, her sight becoming slightly blurry as she takes in the dungeons. “The doors are locked.”
“This is to be expected. Logue, did you take the tools I told you about?”
“Sure did,” says Logue.
“Then it shouldn’t be a problem,” says Terrence.
Prayer observes the conversation from the side amazed how much Terrence thinks that just because he’s the leader he can force himself through all the problems. It’s amusing to watch as Terrence and Logue cross the floor and go to the door with a set of lockpicking tools. At that point Prayer understands it won’t work. It listens carefully as the steps the pair makes through the floor make several different sounds.
Prayer stands next to Fetch and they look as two other horses make their tries. Myrrah floats around, clearly more interested in the fireflies than everything else. Prayer doesn’t pay much attention to its pet until suddenly it realizes that Myrrah has stopped playing and instead hangs in the middle of the chamber, looking down.
Prayer looks at Fetch whose sight is still blurry. Then it looks at the struggling leaders of this campaign. “It won’t work,” it says.
“It won’t,” acknowledges Fetch.
Slowly Prayer takes a first step on the colorful floor. There is no strange sound until its fifth step, at which point it looks down. It stepped at a symbol that seems slightly off but it can’t say how. After the next five steps the sound is repeated. This time the symbol is different, it fits in the mosaic but it is not repeatable like the others. Prayer walks through the floor to the center of the chamber, taking notice whenever a sound happens.
At the center it stops. Below Myrrah there is a mosaic of a beautiful wisp, blue and green turning into turquoise and emerald at the edges of its flames. And within those flames there are symbols. Prayer instantly recognizes a few of them, having stepped on them. The symbols are arranged in a circle, following one after another. Prayer knows it certainly didn’t follow that order when coming here. It takes a look at the still struggling Terrence and Logue, then another at Fetch. Fetch nods at Prayer. She clearly knows what Prayer plans to do and approves of it.
Prayer starts looking for the symbols on the floor. In the dim light it’s hard, edges of its vision barely able to catch where in the labyrinthine mosaic the symbols are hidden. It takes Prayer a while to find them all but with Myrrah’s help it is able to see enough to recognise them all. Then it simply follows the circle’s chronology and steps on the right symbols in the right way.
And then the door suddenly opens.
“Ha, I told you it would work!” says Terrence to Logue. Logue doesn’t seem too convinced.
Prayer goes back to where they put their baggage and starts putting it back on its back.
“Good work,” says Fetch to Prayer.
“Are you going to tell Terrence?”
“Hm, later yes. For now keep doing what you’re doing and maybe I’ll recommend you to the guild.”
The group moves forward soon after, ready to conquer deeper depths of the dungeon.